my this year's code::dive talk on 3D printing, seen from programmers perspective is finally out (slides and recording). abstract follows:
3D printing: programmer's perspective
By now everyone knows 3D printing is a thing, although not that many programmers have actually gave it a shot. This is a bit strange, since having some background in programming seems like a perfect start into this world. During the talk following topics will be covered:
* Basic concepts of 3D printing
* Creating source code for 3D model
* Slicing model in a reproducible way
* Automation of processing pipeline
* Creating stable SDK
By the end of the talk attendees will know basics on how 3D printing pipeline works and how to setup a toolchain for it, along with a proper automation. This should be enough for any programmer to start their adventure with 3D printing, regardless if one owns a printer or will send model out to be made by 3rd party.
This is an introductory talk. No prior knowledge on 3D printing, Linux and/or particular tools is required. General programming skills and common sense are enough. :)
have fun watching! :)